FocusChanged prototype

This commit is contained in:
Glenn Maynard
2004-06-14 03:09:28 +00:00
parent 6de244ebb1
commit bc7a7b0d37
+1
View File
@@ -11,6 +11,7 @@ void ResetGame( bool ReturnToFirstScreen=true );
void ReadGamePrefsFromDisk( bool bSwitchToLastPlayedGame=true );
void SaveGamePrefsToDisk();
void ChangeCurrentGame( Game g );
void FocusChanged( bool bHasFocus );
// If successful, return filename of screenshot in sDir, else return ""
CString SaveScreenshot( CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex = -1 );