fix SSM banner
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@@ -109,7 +109,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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m_sprBannerMask.Load( THEME->GetPathToG("ScreenSelectMusic banner mask") );
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m_sprBannerMask.SetBlendMode( BLEND_NO_EFFECT ); // don't draw to color buffer
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m_sprBannerMask.SetUseZBuffer( true ); // do draw to the zbuffer
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m_sprBannerMask.SetZ( m_sprBannerMask.GetZ()+0.05f ); // closer to camera
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m_sprBannerMask.SetZ( m_sprBannerMask.GetZ()+5.0f ); // closer to camera
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SET_XY( m_sprBannerMask );
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this->AddChild( &m_sprBannerMask );
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