From bbef23849ca33da94c1ef2b3b29e2c3a5b7518a4 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 17 Nov 2003 12:22:10 +0000 Subject: [PATCH] fix SSM banner --- stepmania/src/ScreenSelectMusic.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index 6586491dd6..5b195eef0f 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -109,7 +109,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName m_sprBannerMask.Load( THEME->GetPathToG("ScreenSelectMusic banner mask") ); m_sprBannerMask.SetBlendMode( BLEND_NO_EFFECT ); // don't draw to color buffer m_sprBannerMask.SetUseZBuffer( true ); // do draw to the zbuffer - m_sprBannerMask.SetZ( m_sprBannerMask.GetZ()+0.05f ); // closer to camera + m_sprBannerMask.SetZ( m_sprBannerMask.GetZ()+5.0f ); // closer to camera SET_XY( m_sprBannerMask ); this->AddChild( &m_sprBannerMask );