Move Routine noteskin selection to lua.
Only dance mode's skins are definite for now.
This commit is contained in:
@@ -147,6 +147,32 @@ function FailCombo()
|
||||
return Combo[sGame]
|
||||
end
|
||||
|
||||
function RoutineSkinP1()
|
||||
sGame = GAMESTATE:GetCurrentGame():GetName()
|
||||
local Combo = {
|
||||
dance = "midi-routine-p1",
|
||||
pump = "default",
|
||||
beat = "default",
|
||||
kb7 = "default",
|
||||
para = "default",
|
||||
guitar = "default"
|
||||
}
|
||||
return Combo[sGame]
|
||||
end
|
||||
|
||||
function RoutineSkinP2()
|
||||
sGame = GAMESTATE:GetCurrentGame():GetName()
|
||||
local Combo = {
|
||||
dance = "midi-routine-p2",
|
||||
pump = "simple",
|
||||
beat = "default",
|
||||
kb7 = "retrobar",
|
||||
para = "default",
|
||||
guitar = "default"
|
||||
}
|
||||
return Combo[sGame]
|
||||
end
|
||||
|
||||
-- todo: use tables for some of these -aj
|
||||
function HoldTiming()
|
||||
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
|
||||
|
||||
@@ -867,8 +867,8 @@ Bar4thAlpha=1
|
||||
Bar8thAlpha=1
|
||||
Bar16thAlpha=1
|
||||
#
|
||||
RoutineNoteSkinP1="midi-routine-p1"
|
||||
RoutineNoteSkinP2="midi-routine-p2"
|
||||
RoutineNoteSkinP1=RoutineSkinP1()
|
||||
RoutineNoteSkinP2=RoutineSkinP2()
|
||||
|
||||
[PlayerStageStats]
|
||||
# Original CVS Grading
|
||||
|
||||
Reference in New Issue
Block a user