Move Routine noteskin selection to lua.
Only dance mode's skins are definite for now.
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@@ -147,6 +147,32 @@ function FailCombo()
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return Combo[sGame]
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return Combo[sGame]
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end
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end
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function RoutineSkinP1()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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local Combo = {
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dance = "midi-routine-p1",
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pump = "default",
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beat = "default",
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kb7 = "default",
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para = "default",
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guitar = "default"
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}
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return Combo[sGame]
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end
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function RoutineSkinP2()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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local Combo = {
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dance = "midi-routine-p2",
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pump = "simple",
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beat = "default",
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kb7 = "retrobar",
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para = "default",
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guitar = "default"
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}
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return Combo[sGame]
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end
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-- todo: use tables for some of these -aj
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-- todo: use tables for some of these -aj
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function HoldTiming()
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function HoldTiming()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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@@ -867,8 +867,8 @@ Bar4thAlpha=1
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Bar8thAlpha=1
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Bar8thAlpha=1
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Bar16thAlpha=1
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Bar16thAlpha=1
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#
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#
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RoutineNoteSkinP1="midi-routine-p1"
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RoutineNoteSkinP1=RoutineSkinP1()
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RoutineNoteSkinP2="midi-routine-p2"
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RoutineNoteSkinP2=RoutineSkinP2()
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[PlayerStageStats]
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[PlayerStageStats]
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# Original CVS Grading
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# Original CVS Grading
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