simplify
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@@ -327,8 +327,8 @@ void MusicWheel::GetSongList(vector<Song*> &arraySongs, SongSortOrder so, CStrin
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// If we're using unlocks, check it here to prevent from being shown
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if( PREFSMAN->m_bUseUnlockSystem && so!=SORT_ROULETTE )
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{
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pSong->m_bIsLocked = GAMESTATE->m_pUnlockingSys->SongIsLocked( pSong );
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if( pSong->m_bIsLocked ) { continue; }
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if( GAMESTATE->m_pUnlockingSys->SongIsLocked(pSong) )
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continue;
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}
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arraySongs.push_back( pSong );
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}
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