cleanup: avoid parent access
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@@ -38,8 +38,10 @@ private:
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bool FinalFlush();
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int m_iMode;
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public:
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RageFileObjDirect( const CString &path, int fd_, RageFile &p );
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RageFileObjDirect( const CString &path, int fd_, int mode_, RageFile &p );
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virtual ~RageFileObjDirect();
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virtual int Read(void *buffer, size_t bytes);
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virtual int Write(const void *buffer, size_t bytes);
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@@ -101,7 +103,7 @@ RageFileObj *MakeFileObjDirect( CString sPath, int mode, RageFile &p, int &err )
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return NULL;
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}
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return new RageFileObjDirect( sPath, fd, p );
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return new RageFileObjDirect( sPath, fd, mode, p );
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}
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RageFileObj *RageFileDriverDirect::Open( const CString &path, int mode, RageFile &p, int &err )
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@@ -159,7 +161,7 @@ bool RageFileDriverDirect::Remove( const CString &path )
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RageFileObj *RageFileObjDirect::Copy( RageFile &p ) const
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{
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int err;
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RageFileObj *ret = MakeFileObjDirect( path, parent.GetOpenMode(), p, err );
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RageFileObj *ret = MakeFileObjDirect( path, m_iMode, p, err );
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if( ret == NULL )
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RageException::Throw("Couldn't reopen \"%s\": %s", path.c_str(), strerror(err) );
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@@ -175,20 +177,21 @@ bool RageFileDriverDirect::Ready()
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}
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static const unsigned int BUFSIZE = 1024*64;
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RageFileObjDirect::RageFileObjDirect( const CString &path_, int fd_, RageFile &p ):
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RageFileObjDirect::RageFileObjDirect( const CString &path_, int fd_, int mode_, RageFile &p ):
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RageFileObj( p )
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{
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path = path_;
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fd = fd_;
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m_iMode = mode_;
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ASSERT( fd != -1 );
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if( parent.GetOpenMode() & RageFile::WRITE )
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if( m_iMode & RageFile::WRITE )
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write_buf.reserve( BUFSIZE );
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}
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bool RageFileObjDirect::FinalFlush()
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{
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if( !(parent.GetOpenMode() & RageFile::WRITE) )
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if( !(m_iMode & RageFile::WRITE) )
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return true;
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/* Flush the output buffer. */
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@@ -196,7 +199,7 @@ bool RageFileObjDirect::FinalFlush()
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return false;
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/* Only do the rest of the flushes if SLOW_FLUSH is enabled. */
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if( !(parent.GetOpenMode() & RageFile::SLOW_FLUSH) )
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if( !(m_iMode & RageFile::SLOW_FLUSH) )
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return true;
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/* Force a kernel buffer flush. */
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@@ -247,8 +250,8 @@ RageFileObjDirect::~RageFileObjDirect()
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/* If we failed to flush the file properly, something's amiss--don't touch the original file! */
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if( !failed &&
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(parent.GetOpenMode()&RageFile::WRITE) &&
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!(parent.GetOpenMode() & RageFile::STREAMED) )
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(m_iMode & RageFile::WRITE) &&
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!(m_iMode & RageFile::STREAMED) )
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{
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/*
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* We now have path written to MakeTempFilename(path). Rename the temporary
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