DeviceList and InputList are driven by BGAnimations... we don't need these then
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@@ -9,10 +9,34 @@ Not all changes are documented, for various reasons.
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supported but exist anyways.)
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supported but exist anyways.)
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_____________________________________________________________________________
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_____________________________________________________________________________
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sm-ssc v1.0 Public Beta 2 | 20100331
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------------------------------------
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(Well, it was built on the 31st of March, anyways.)
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20100329
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--------
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* Added SONGMAN:ShortenGroupName(string) Lua binding
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20100328
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--------
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* sm4svn r28340: Don't call GetFirstCompatibleStyle if numSidesJoined == 0
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(ScreenContinue) [Chris Danford]
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* [ScreenSelectMusic] TwoPartTimerSeconds metric added
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20100326
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20100326
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--------
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--------
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* [BPMDisplay] make the "Various" text a theme-able string.
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* [BPMDisplay] make the "Various" text a theme-able string.
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* Allow ';' to start a comment in .ini files
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* Allow ';' to start a comment in .ini files
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* [MenuTimer] Attempt to fix dialogs that come up when changing themes
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(where one theme's warning timer starts higher than another).
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* [Player] PercentUntilColorCombo metric added. [Wolfman]
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(float value in the range of 0..1)
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20100325
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* Fixed a crash caused by switching themes in StepMania. This crash was related
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to the song group colors, which weren't getting reloaded on theme switch.
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Since themes use different numbers of group colors... crashes! Not anymore.
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20100321
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20100321
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--------
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--------
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@@ -13,12 +13,6 @@
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class DeviceList: public BitmapText
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class DeviceList: public BitmapText
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{
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{
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public:
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public:
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DeviceList()
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{
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this->SetName("DeviceList");
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LOAD_ALL_COMMANDS(this);
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}
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void Update( float fDeltaTime )
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void Update( float fDeltaTime )
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{
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{
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// Update devices text
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// Update devices text
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