This commit is contained in:
Glenn Maynard
2007-02-24 23:32:01 +00:00
parent d0fb3959ef
commit ba988fdb2c
@@ -5,7 +5,6 @@ void main(void)
vec4 ret = texture2DProj( Texture1, gl_TexCoord[0] ); vec4 ret = texture2DProj( Texture1, gl_TexCoord[0] );
if( ret.a != 0 ) if( ret.a != 0 )
ret.rgb /= ret.a; ret.rgb /= ret.a;
//ret.a = 1;
gl_FragColor = ret; gl_FragColor = ret;
return; return;