"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"

This commit is contained in:
Chris Danford
2004-05-24 06:10:11 +00:00
parent 6f75a3d920
commit ba93ee8469
38 changed files with 161 additions and 161 deletions
+2 -2
View File
@@ -60,7 +60,7 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
if( MEMORY_CARD_ICONS )
{
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
{
m_MemoryCardDisplay[p].Load( (PlayerNumber)p );
m_MemoryCardDisplay[p].SetName( ssprintf("MemoryCardDisplayP%d",p+1) );
@@ -139,7 +139,7 @@ void ScreenWithMenuElements::StartTransitioning( ScreenMessage smSendWhenDone )
UtilOffCommand( m_autoHeader, m_sName );
UtilOffCommand( m_sprStyleIcon, m_sName );
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
UtilOffCommand( m_MemoryCardDisplay[p], m_sName );
UtilOffCommand( m_autoFooter, m_sName );
UtilOffCommand( m_textHelp, m_sName );