"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"

This commit is contained in:
Chris Danford
2004-05-24 06:10:11 +00:00
parent 6f75a3d920
commit ba93ee8469
38 changed files with 161 additions and 161 deletions
+2 -2
View File
@@ -364,7 +364,7 @@ void ScreenSelectCharacter::MenuStart( PlayerNumber pn )
if( AllAreFinishedChoosing() )
{
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
{
vector<Character*> apCharacters;
GAMESTATE->GetCharacters( apCharacters );
@@ -385,7 +385,7 @@ void ScreenSelectCharacter::MenuBack( PlayerNumber pn )
void ScreenSelectCharacter::TweenOffScreen()
{
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
{
m_sprCard[p].Command( CARD_OFF_COMMAND(p) );
m_sprTitle[p].Command( TITLE_OFF_COMMAND(p) );