"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"

This commit is contained in:
Chris Danford
2004-05-24 06:10:11 +00:00
parent 6f75a3d920
commit ba93ee8469
38 changed files with 161 additions and 161 deletions
+2 -2
View File
@@ -39,7 +39,7 @@ ScreenJukeboxMenu::ScreenJukeboxMenu( CString sClassName ) : ScreenWithMenuEleme
GAMESTATE->m_CurStyle = STYLE_INVALID;
for( int pn=0; pn<NUM_PLAYERS; pn++ )
FOREACH_PlayerNumber( pn )
GAMESTATE->m_bSideIsJoined[pn] = true;
m_Selector.SetXY( 0, 0 );
@@ -122,7 +122,7 @@ void ScreenJukeboxMenu::MenuStart( PlayerNumber pn )
GAMESTATE->m_CurStyle = style;
GAMESTATE->m_sPreferredGroup = (sGroup=="ALL MUSIC") ? GROUP_ALL_MUSIC : sGroup;
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
GAMESTATE->m_PreferredDifficulty[p] = dc;
GAMESTATE->m_bJukeboxUsesModifiers = bModifiers;