"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"

This commit is contained in:
Chris Danford
2004-05-24 06:10:11 +00:00
parent 6f75a3d920
commit ba93ee8469
38 changed files with 161 additions and 161 deletions
+3 -3
View File
@@ -90,7 +90,7 @@ MusicWheelItem::MusicWheelItem()
m_textRoulette.SetXY( ROULETTE_X, 0 );
m_All.AddChild( &m_textRoulette );
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
{
m_GradeDisplay[p].Load( THEME->GetPathToG("MusicWheelItem grades") );
m_GradeDisplay[p].SetZoom( 1.0f );
@@ -193,7 +193,7 @@ void MusicWheelItem::LoadFromWheelItemData( WheelItemData* pWID )
void MusicWheelItem::RefreshGrades()
{
// Refresh Grades
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
{
if( !data->m_pSong || // this isn't a song display
!GAMESTATE->IsHumanPlayer(p) )
@@ -240,7 +240,7 @@ void MusicWheelItem::Update( float fDeltaTime )
m_sprSongBar.Update( fDeltaTime );
m_WheelNotifyIcon.Update( fDeltaTime );
m_TextBanner.Update( fDeltaTime );
for( int p=0; p<NUM_PLAYERS; p++ )
FOREACH_PlayerNumber( p )
m_GradeDisplay[p].Update( fDeltaTime );
}
break;