Make holds and rolls use the same timing.

Players may have to update their Preferences.ini file manually.
This commit is contained in:
Jason Felds
2011-06-29 20:26:05 -04:00
parent af2f6d08ed
commit ba5bef76b5
+1 -1
View File
@@ -115,7 +115,7 @@ void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, floa
case TW_W5: defaultValueOut = 0.180f; break;
case TW_Mine: defaultValueOut = 0.090f; break; // same as great
case TW_Hold: defaultValueOut = 0.500f; break; // allow enough time to take foot off and put back on
case TW_Roll: defaultValueOut = 0.350f; break;
case TW_Roll: defaultValueOut = 0.500f; break;
case TW_Attack: defaultValueOut = 0.135f; break;
}
}