Make holds and rolls use the same timing.
Players may have to update their Preferences.ini file manually.
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@@ -115,7 +115,7 @@ void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, floa
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case TW_W5: defaultValueOut = 0.180f; break;
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case TW_Mine: defaultValueOut = 0.090f; break; // same as great
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case TW_Hold: defaultValueOut = 0.500f; break; // allow enough time to take foot off and put back on
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case TW_Roll: defaultValueOut = 0.350f; break;
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case TW_Roll: defaultValueOut = 0.500f; break;
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case TW_Attack: defaultValueOut = 0.135f; break;
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}
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}
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