From ba5bef76b50b9a46317486fad4929f1454c9119f Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 29 Jun 2011 20:26:05 -0400 Subject: [PATCH] Make holds and rolls use the same timing. Players may have to update their Preferences.ini file manually. --- src/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Player.cpp b/src/Player.cpp index b9f3c82d11..98c19b8d30 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -115,7 +115,7 @@ void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, floa case TW_W5: defaultValueOut = 0.180f; break; case TW_Mine: defaultValueOut = 0.090f; break; // same as great case TW_Hold: defaultValueOut = 0.500f; break; // allow enough time to take foot off and put back on - case TW_Roll: defaultValueOut = 0.350f; break; + case TW_Roll: defaultValueOut = 0.500f; break; case TW_Attack: defaultValueOut = 0.135f; break; } }