This commit is contained in:
Glenn Maynard
2003-04-22 22:11:18 +00:00
parent 0a22e84555
commit ba3c743eeb
+2 -1
View File
@@ -661,7 +661,7 @@ void Actor::Command( CString sCommandString )
CString& sName = asTokens[0];
sName.MakeLower();
// Act on command
// Commands that go in the tweening queue:
if ( sName=="sleep" ) BeginTweening( fParam(1), TWEEN_LINEAR );
else if( sName=="linear" ) BeginTweening( fParam(1), TWEEN_LINEAR );
else if( sName=="accelerate" ) BeginTweening( fParam(1), TWEEN_ACCELERATE );
@@ -715,6 +715,7 @@ void Actor::Command( CString sCommandString )
else if( sName=="effectcolor2" ) SetEffectColor2( RageColor(fParam(1),fParam(2),fParam(3),fParam(4)) );
else if( sName=="effectperiod" ) SetEffectPeriod( fParam(1) );
else if( sName=="effectmagnitude" ) SetEffectMagnitude( RageVector3(fParam(1),fParam(2),fParam(3)) );
// Commands that take effect immediately (ignoring the tweening queue):
else if( sName=="animate" ) EnableAnimation( bParam(1) );
else if( sName=="texturewrapping" ) EnableTextureWrapping( bParam(1) );
else if( sName=="additiveblend" ) EnableAdditiveBlend( bParam(1) );