annoying log
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@@ -703,7 +703,7 @@ int64_t RageSound::GetPositionSecondsInternal( bool *bApproximate ) const
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* so guess what we think the real time is. */
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if( m_PositionMapping.IsEmpty() )
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{
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LOG->Trace( "no data yet; %i", m_iStoppedPosition );
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// LOG->Trace( "no data yet; %i", m_iStoppedPosition );
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if( bApproximate )
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*bApproximate = true;
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return m_iStoppedPosition;
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