Improve theme conversion routine

This commit is contained in:
Chris Danford
2003-03-27 08:04:24 +00:00
parent aee29db6d9
commit ba14d3e187
2 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -103,9 +103,9 @@ void ConvertThemeDlg::OnButtonConvert()
RecursiveRename( sThemeDir, "gameplay ready", "______OBSOLETE gameplay ready" );
RecursiveRename( sThemeDir, "keep alive", "______OBSOLETE keep alive" );
RecursiveRename( sThemeDir, "menu style icons 1x9", "______OBSOLETE menu style icons 1x9" );
RecursiveRename( sThemeDir, "title menu logo", "______OBSOLETE title menu logo" );
RecursiveRename( sThemeDir, "title menu logo", "ScreenLogo" );
RecursiveRename( sThemeDir, "BGAnimations\\appearance options", "BGAnimations\\ScreenAppearanceOptions background" );
RecursiveRename( sThemeDir, "BGAnimations\\caution", "BGAnimations\\ScreenGameplay caution" );
RecursiveRename( sThemeDir, "BGAnimations\\caution", "BGAnimations\\ScreenCaution background" );
RecursiveRename( sThemeDir, "BGAnimations\\game over", "BGAnimations\\ScreenGameOver background" );
RecursiveRename( sThemeDir, "BGAnimations\\logo", "BGAnimations\\ScreenLogo background" );
RecursiveRename( sThemeDir, "BGAnimations\\edit menu", "BGAnimations\\ScreenEditMenu background" );
+5 -5
View File
@@ -13,16 +13,16 @@ Class2=CSmpackageDlg
ResourceCount=7
Resource1=IDR_MAINFRAME
Resource2=IDD_EDIT_INSTALLATIONS
Resource2=IDD_MENU
Class3=CSMPackageInstallDlg
Class4=CSmpackageExportDlg
Resource3=IDD_EXPORTER
Resource3=IDD_DIALOG_NAME
Class5=EnterName
Resource4=IDD_DIALOG_NAME
Resource4=IDD_EDIT_INSTALLATIONS
Class6=EditInsallations
Resource5=IDD_INSTALL
Resource5=IDD_EXPORTER
Class7=MainMenuDlg
Resource6=IDD_MENU
Resource6=IDD_INSTALL
Class8=ConvertThemeDlg
Resource7=IDD_CONVERT_THEME