bind SetFromGameState
This commit is contained in:
@@ -287,6 +287,12 @@ public:
|
|||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
static int SetFromGameState( T* p, lua_State *L )
|
||||||
|
{
|
||||||
|
PlayerNumber pn = (PlayerNumber)IArg(1);
|
||||||
|
p->SetFromGameState( pn );
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
static void Register(lua_State *L)
|
static void Register(lua_State *L)
|
||||||
{
|
{
|
||||||
@@ -294,6 +300,7 @@ public:
|
|||||||
ADD_METHOD( SetFromMeterAndDifficulty );
|
ADD_METHOD( SetFromMeterAndDifficulty );
|
||||||
ADD_METHOD( SetFromSteps );
|
ADD_METHOD( SetFromSteps );
|
||||||
ADD_METHOD( SetFromTrail );
|
ADD_METHOD( SetFromTrail );
|
||||||
|
ADD_METHOD( SetFromGameState );
|
||||||
|
|
||||||
Luna<T>::Register( L );
|
Luna<T>::Register( L );
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user