bind SetFromGameState

This commit is contained in:
Glenn Maynard
2006-08-16 22:54:06 +00:00
parent 65f5517e2e
commit ba0e782d40
+7
View File
@@ -287,6 +287,12 @@ public:
} }
return 0; return 0;
} }
static int SetFromGameState( T* p, lua_State *L )
{
PlayerNumber pn = (PlayerNumber)IArg(1);
p->SetFromGameState( pn );
return 0;
}
static void Register(lua_State *L) static void Register(lua_State *L)
{ {
@@ -294,6 +300,7 @@ public:
ADD_METHOD( SetFromMeterAndDifficulty ); ADD_METHOD( SetFromMeterAndDifficulty );
ADD_METHOD( SetFromSteps ); ADD_METHOD( SetFromSteps );
ADD_METHOD( SetFromTrail ); ADD_METHOD( SetFromTrail );
ADD_METHOD( SetFromGameState );
Luna<T>::Register( L ); Luna<T>::Register( L );
} }