bind SetFromGameState

This commit is contained in:
Glenn Maynard
2006-08-16 22:54:06 +00:00
parent 65f5517e2e
commit ba0e782d40
+7
View File
@@ -287,6 +287,12 @@ public:
}
return 0;
}
static int SetFromGameState( T* p, lua_State *L )
{
PlayerNumber pn = (PlayerNumber)IArg(1);
p->SetFromGameState( pn );
return 0;
}
static void Register(lua_State *L)
{
@@ -294,6 +300,7 @@ public:
ADD_METHOD( SetFromMeterAndDifficulty );
ADD_METHOD( SetFromSteps );
ADD_METHOD( SetFromTrail );
ADD_METHOD( SetFromGameState );
Luna<T>::Register( L );
}