Load the actors, untested but should fix the missing OnCommands for SNEval.

This commit is contained in:
Steve Checkoway
2007-08-15 06:51:56 +00:00
parent a9f12e1788
commit b9c6cd950c
+2
View File
@@ -71,6 +71,7 @@ void ScreenNetEvaluation::RedoUserTexts()
float cy = THEME->GetMetricF("ScreenNetEvaluation",ssprintf("User%dY",m_iShowSide));
m_iCurrentPlayer = 0;
m_textUsers.clear();
m_textUsers.resize(m_iActivePlayers);
for( int i=0; i<m_iActivePlayers; ++i )
@@ -81,6 +82,7 @@ void ScreenNetEvaluation::RedoUserTexts()
m_textUsers[i].SetXY( cx, cy );
this->AddChild( &m_textUsers[i] );
ActorUtil::LoadAllCommands( m_textUsers[i], m_sName );
cx+=USERDX;
cy+=USERDY;
}