Fix compile
NoteData* --> const NoteData&
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@@ -1186,7 +1186,7 @@ void ScreenGameplay::LoadNextSong()
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{
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Steps *pSteps = GAMESTATE->m_pCurSteps[ pi->GetStepsAndTrailIndex() ];
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if( pSteps->GetDifficulty() == DIFFICULTY_BEGINNER )
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m_BeginnerHelper.AddPlayer( pi->GetStepsAndTrailIndex(), &pi->m_pPlayer->m_NoteData );
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m_BeginnerHelper.AddPlayer( pi->GetStepsAndTrailIndex(), pi->m_pPlayer->m_NoteData );
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}
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}
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