first pass at merging CourseDifficulty into Difficulty

CourseDifficulty names still exist, since it's useful to distinguish them
in command names
This commit is contained in:
Glenn Maynard
2004-06-04 02:05:56 +00:00
parent ffebc3125a
commit b93d1bfd5e
17 changed files with 70 additions and 71 deletions
+1 -1
View File
@@ -1532,7 +1532,7 @@ void ScreenSelectMusic::AfterMusicChange()
{
Course* pCourse = m_MusicWheel.GetSelectedCourse();
StepsType st = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
Trail *pTrail = pCourse->GetTrail( st, COURSE_DIFFICULTY_REGULAR );
Trail *pTrail = pCourse->GetTrail( st );
ASSERT( pTrail );
pCourse->GetTrails( m_vpTrails, GAMESTATE->GetCurrentStyleDef()->m_StepsType );