first pass at merging CourseDifficulty into Difficulty
CourseDifficulty names still exist, since it's useful to distinguish them in command names
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@@ -83,7 +83,7 @@ void Profile::InitGeneralData()
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m_sDefaultModifiers = "";
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m_SortOrder = SORT_INVALID;
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m_LastDifficulty = DIFFICULTY_INVALID;
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m_LastCourseDifficulty = COURSE_DIFFICULTY_INVALID;
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m_LastCourseDifficulty = DIFFICULTY_INVALID;
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m_pLastSong = NULL;
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m_pLastCourse = NULL;
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m_iTotalPlays = 0;
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