once more with feeling
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+2
-7
@@ -2990,8 +2990,8 @@ void Player::HandleHoldCheckpoint( int iRow, int iNumHoldsHeldThisRow, int iNumH
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#endif
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#endif
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// more warp hackery. -aj
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// more warp hackery. -aj
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if( row >= (unsigned)GAMESTATE->m_iWarpBeginRow &&
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if( iRow >= (unsigned)GAMESTATE->m_iWarpBeginRow &&
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row <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) )
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iRow <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) )
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return;
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return;
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// don't accumulate combo if AutoPlay is on.
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// don't accumulate combo if AutoPlay is on.
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@@ -3042,11 +3042,6 @@ void Player::HandleHoldScore( const TapNote &tn )
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bNoCheating = false;
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bNoCheating = false;
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#endif
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#endif
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// more warp hackery. -aj
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if( row >= (unsigned)GAMESTATE->m_iWarpBeginRow &&
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row <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) )
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return;
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if( GAMESTATE->m_bDemonstrationOrJukebox )
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if( GAMESTATE->m_bDemonstrationOrJukebox )
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bNoCheating = false;
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bNoCheating = false;
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// don't accumulate points if AutoPlay is on.
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// don't accumulate points if AutoPlay is on.
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