From b8e53a9248d734050bda429b5293994ef7e02f2a Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Sun, 19 Dec 2010 15:44:41 -0600 Subject: [PATCH] once more with feeling --- src/Player.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/src/Player.cpp b/src/Player.cpp index 0f2c625615..c473e9ef68 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2990,8 +2990,8 @@ void Player::HandleHoldCheckpoint( int iRow, int iNumHoldsHeldThisRow, int iNumH #endif // more warp hackery. -aj - if( row >= (unsigned)GAMESTATE->m_iWarpBeginRow && - row <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) ) + if( iRow >= (unsigned)GAMESTATE->m_iWarpBeginRow && + iRow <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) ) return; // don't accumulate combo if AutoPlay is on. @@ -3042,11 +3042,6 @@ void Player::HandleHoldScore( const TapNote &tn ) bNoCheating = false; #endif - // more warp hackery. -aj - if( row >= (unsigned)GAMESTATE->m_iWarpBeginRow && - row <= (unsigned)(GAMESTATE->m_iWarpBeginRow + BeatToNoteRow(GAMESTATE->m_fWarpLength)) ) - return; - if( GAMESTATE->m_bDemonstrationOrJukebox ) bNoCheating = false; // don't accumulate points if AutoPlay is on.