people actually build WITHOUT_NETWORKING? shock.

This commit is contained in:
AJ Kelly
2011-06-10 14:55:48 -05:00
parent 493a49f55e
commit b857ead66d
2 changed files with 6 additions and 0 deletions
+3
View File
@@ -1,4 +1,6 @@
#include "global.h" #include "global.h"
#if !defined(WITHOUT_NETWORKING)
#include "ScreenPackagesSSC.h" #include "ScreenPackagesSSC.h"
#include "ThemeManager.h" #include "ThemeManager.h"
#include "RageDisplay.h" #include "RageDisplay.h"
@@ -50,6 +52,7 @@ RString ScreenPackagesSSC::JSONParse( const RString &string_in )
return ""; return "";
} }
#endif
/* /*
* (c) 2009 Colby Klein * (c) 2009 Colby Klein
* All rights reserved. * All rights reserved.
+3
View File
@@ -7,6 +7,8 @@
#include "RageFileManager.h" #include "RageFileManager.h"
#include "RageFile.h" #include "RageFile.h"
#include "Sprite.h" #include "Sprite.h"
#if !defined(WITHOUT_NETWORKING)
/** @brief Parses JSON for downloadable content. */ /** @brief Parses JSON for downloadable content. */
class ScreenPackagesSSC : public ScreenWithMenuElements class ScreenPackagesSSC : public ScreenWithMenuElements
{ {
@@ -24,6 +26,7 @@ public:
private: private:
RString JSONParse( const RString &string_in ); RString JSONParse( const RString &string_in );
}; };
#endif // WITHOUT_NETWORKING?
#endif #endif