implemented feature where failing a song causes you to receive 10 points for a perfect/marvelous, 5 per great.

NOTE: it still has a few bugs, some I have noticed:

1) getting a freeze arrow still nets in full (marvelous) points
2) score doesn't seem to update sometimes the points completely.

Also may have implemented Toasty unlocks.  (i added a line but it may or may not work)
This commit is contained in:
Andrew Wong
2003-07-08 08:21:10 +00:00
parent c054999c63
commit b76fd0dafd
6 changed files with 22 additions and 13 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ public:
virtual void OnNextSong( int iSongInCourseIndex, Notes* pNotes ) = 0; // before a song plays (called multiple times if course)
virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow ) = 0;
virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, bool failed) = 0;
virtual void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore ) = 0;
virtual int TapNoteScoreToDancePoints( TapNoteScore tns ) = 0;