Actually use the argument in SetMaxDimUseZoom.
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@@ -495,7 +495,7 @@ void BitmapText::SetMaxHeight( float fMaxHeight )
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void BitmapText::SetMaxDimUseZoom(bool use)
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{
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m_MaxDimensionUsesZoom= true;
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m_MaxDimensionUsesZoom= use;
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}
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void BitmapText::SetUppercase( bool b )
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@@ -78,7 +78,7 @@ protected:
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int m_iWrapWidthPixels; // -1 = no wrap
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float m_fMaxWidth; // 0 = no max
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float m_fMaxHeight; // 0 = no max
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bool m_MaxDimensionUsesZoom;
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bool m_MaxDimensionUsesZoom;
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bool m_bRainbowScroll;
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bool m_bJitter;
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bool m_bUsingDistortion;
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