working on Mesh support
- loads only Milkshape ASCII - doesn't yet load textures or render with materials
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@@ -1596,6 +1596,15 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath=".\BitmapText.h">
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</File>
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<File
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RelativePath="Milkshape.h">
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</File>
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<File
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RelativePath="Model.cpp">
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</File>
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<File
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RelativePath="Model.h">
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</File>
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<File
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RelativePath="Quad.h">
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</File>
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@@ -1605,6 +1614,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath=".\Sprite.h">
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</File>
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<File
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RelativePath="mathlib.c">
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</File>
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<File
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RelativePath="mathlib.h">
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</File>
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</Filter>
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<Filter
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Name="Global Singletons"
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