working on Mesh support
- loads only Milkshape ASCII - doesn't yet load textures or render with materials
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@@ -12,7 +12,7 @@
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*/
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#include "Screen.h"
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#include "Sample3dObject.h"
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#include "Model.h"
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#include "Quad.h"
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#include "Transition.h"
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@@ -28,7 +28,7 @@ public:
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void MenuRight( PlayerNumber pn );
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void Update(float f);
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Sample3dObject obj;
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Model m_model;
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Quad m_quad;
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Transition m_In;
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Transition m_Out;
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