working on Mesh support
- loads only Milkshape ASCII - doesn't yet load textures or render with materials
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@@ -168,7 +168,7 @@ enum RankingCategory
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NUM_RANKING_CATEGORIES
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};
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extern const CString DEFAULT_RANKING_NAME;
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#define DEFAULT_RANKING_NAME CString("STEP")
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RankingCategory AverageMeterToRankingCategory( float fAverageMeter );
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@@ -179,7 +179,7 @@ const int MAX_RANKING_NAME_LENGTH = 4;
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//
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// Group stuff
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//
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extern const CString GROUP_ALL_MUSIC;
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#define GROUP_ALL_MUSIC CString("")
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//
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@@ -221,9 +221,10 @@ enum BattleResult
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extern const CString BG_ANIMS_DIR;
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extern const CString VISUALIZATIONS_DIR;
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extern const CString RANDOMMOVIES_DIR;
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#define BG_ANIMS_DIR CString("BGAnimations/")
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#define VISUALIZATIONS_DIR CString("Visualizations/")
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#define RANDOMMOVIES_DIR CString("RandomMovies/")
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