working on Mesh support
- loads only Milkshape ASCII - doesn't yet load textures or render with materials
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@@ -13,12 +13,6 @@
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#include "GameConstantsAndTypes.h"
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#include "GameState.h"
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const CString BG_ANIMS_DIR = "BGAnimations/";
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const CString VISUALIZATIONS_DIR = "Visualizations/";
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const CString RANDOMMOVIES_DIR = "RandomMovies/";
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const CString DEFAULT_RANKING_NAME = "STEP";
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const CString GROUP_ALL_MUSIC = "";
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CString CategoryToString( RadarCategory cat )
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{
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