Use generic names for TapNoteScore values since they are treated genericly by the code.

Theme changes coming...
This commit is contained in:
Chris Danford
2005-10-08 00:57:40 +00:00
parent 833acb950d
commit b6cf3477b4
45 changed files with 646 additions and 613 deletions
+17 -17
View File
@@ -6,12 +6,12 @@
#include "ThemeManager.h"
#include "ThemeMetric.h"
static ThemeMetric<apActorCommands> MARVELOUS_COMMAND ("Judgment","MarvelousCommand");
static ThemeMetric<apActorCommands> PERFECT_COMMAND ("Judgment","PerfectCommand");
static ThemeMetric<apActorCommands> GREAT_COMMAND ("Judgment","GreatCommand");
static ThemeMetric<apActorCommands> GOOD_COMMAND ("Judgment","GoodCommand");
static ThemeMetric<apActorCommands> BOO_COMMAND ("Judgment","BooCommand");
static ThemeMetric<apActorCommands> MISS_COMMAND ("Judgment","MissCommand");
static ThemeMetric<apActorCommands> TIER1_COMMAND ("Judgment","Tier1Command");
static ThemeMetric<apActorCommands> TIER2_COMMAND ("Judgment","Tier2Command");
static ThemeMetric<apActorCommands> TIER3_COMMAND ("Judgment","Tier3Command");
static ThemeMetric<apActorCommands> TIER4_COMMAND ("Judgment","Tier4Command");
static ThemeMetric<apActorCommands> TIER5_COMMAND ("Judgment","Tier5Command");
static ThemeMetric<apActorCommands> MISS_COMMAND ("Judgment","MissCommand");
Judgment::Judgment()
{
@@ -48,27 +48,27 @@ void Judgment::SetJudgment( TapNoteScore score, bool bEarly )
switch( score )
{
case TNS_MARVELOUS:
case TNS_Tier1:
m_sprJudgment.SetState( 0 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( MARVELOUS_COMMAND );
m_sprJudgment.RunCommands( TIER1_COMMAND );
break;
case TNS_PERFECT:
case TNS_Tier2:
m_sprJudgment.SetState( 1 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( PERFECT_COMMAND );
m_sprJudgment.RunCommands( TIER2_COMMAND );
break;
case TNS_GREAT:
case TNS_Tier3:
m_sprJudgment.SetState( 2 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( GREAT_COMMAND );
m_sprJudgment.RunCommands( TIER3_COMMAND );
break;
case TNS_GOOD:
case TNS_Tier4:
m_sprJudgment.SetState( 3 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( GOOD_COMMAND );
m_sprJudgment.RunCommands( TIER4_COMMAND );
break;
case TNS_BOO:
case TNS_Tier5:
m_sprJudgment.SetState( 4 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( BOO_COMMAND );
m_sprJudgment.RunCommands( TIER5_COMMAND );
break;
case TNS_MISS:
case TNS_Miss:
m_sprJudgment.SetState( 5 * iStateMult + iStateAdd );
m_sprJudgment.RunCommands( MISS_COMMAND );
break;