add pushing to vectors with any type
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@@ -104,7 +104,7 @@ void LuaManager::PushStack( const CString &out, lua_State *L )
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lua_pushstring( L, out );
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}
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void LuaManager::CreateTableFromArray( const vector<bool> &aIn, lua_State *L )
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void LuaManager::CreateTableFromArrayB( const vector<bool> &aIn, lua_State *L )
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{
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if( L == NULL )
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L = LUA->L;
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@@ -117,7 +117,7 @@ void LuaManager::CreateTableFromArray( const vector<bool> &aIn, lua_State *L )
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}
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}
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void LuaManager::ReadArrayFromTable( vector<bool> &aOut, lua_State *L )
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void LuaManager::ReadArrayFromTableB( vector<bool> &aOut, lua_State *L )
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{
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if( L == NULL )
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L = LUA->L;
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