revert april fools

This commit is contained in:
Chris Danford
2009-04-02 05:25:53 +00:00
parent 744881d263
commit b612259f7d
13 changed files with 7 additions and 13 deletions
Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

After

Width:  |  Height:  |  Size: 13 KiB

@@ -43,14 +43,8 @@ t[#t+1] = Def.ActorFrame {
LoadActor( "stepmania logo" ) .. {
};
LoadFont( "common normal" ) .. {
InitCommand=cmd(y,-25;
--settext,ProductVersion();
settext,"NSFW edition";
diffuse,color("#000000");shadowlength,0;);
InitCommand=cmd(y,-25;settext,ProductVersion();diffuse,color("#000000");shadowlength,0;);
};
};
t[#t+1] = LoadActor( "../ScreenGameplay toasty/toasty.png" ) .. {
InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_BOTTOM;vertalign,bottom;horizalign,left;);
};
return t;
Binary file not shown.

Before

Width:  |  Height:  |  Size: 53 KiB

After

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 110 KiB

After

Width:  |  Height:  |  Size: 117 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 133 KiB

After

Width:  |  Height:  |  Size: 147 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 103 KiB

After

Width:  |  Height:  |  Size: 146 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 125 KiB

After

Width:  |  Height:  |  Size: 129 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 186 KiB

After

Width:  |  Height:  |  Size: 195 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 223 KiB

After

Width:  |  Height:  |  Size: 255 KiB

+1 -1
View File
@@ -1019,7 +1019,7 @@ HeaderText=Bookkeeping
[ScreenCaution]
Caution=CAUTION!
CautionText=This game is for use by adults only. If you are young or sensitive to adult situations, unplug your computer now!
CautionText=For safety purposes, play with the lights on and keep the dance platform a safe distance from your TV or monitor as well as any other furniture at all times. Do not allow pets, children, or other spectators on the dance platform during gameplay. Be aware of the platform's position at all times.
[ScreenDebugOverlay]
%s in gameplay=%s in gameplay
+1 -1
View File
@@ -90,7 +90,7 @@ SleepAfterTweenOffSeconds=0
NumChoicesOnPage1=100
WrapCursor=true
AllowRepeatingInput=true
ChoiceNames="1,3,4,5,6,7"
ChoiceNames="1,2,3,4,5,6,7"
DefaultChoice="1"
Choice1="applydefaultoptions;screen,ScreenProfileLoad;text,Game Start"
Choice2="screen,ScreenNetworkOptions;text,Play Online"
+2 -2
View File
@@ -9,10 +9,10 @@
#define PRODUCT_FAMILY_BARE StepMania
// A unique name for each application that you might want installed side-by-side with other applications - i.e. "StepMania4" not "StepMania" (would conflict with StepMania 3.x)
#define PRODUCT_ID_BARE StepMania4
#define PRODUCT_ID_BARE StepMania 4
// Version info displayed to the user
#define PRODUCT_VER_BARE April 1st
#define PRODUCT_VER_BARE alpha 1
// A unique ID for a build of an application. This is used in crash reports and in the network code's version handling
#define PRODUCT_ID_VER_BARE PRODUCT_ID_BARE PRODUCT_VER_BARE
+2 -2
View File
@@ -4,8 +4,8 @@
!define PRODUCT_FAMILY "StepMania"
; see ProductInfo.h for use descriptions
!define PRODUCT_ID "StepMania4"
!define PRODUCT_VER "April 1st"
!define PRODUCT_ID "StepMania 4"
!define PRODUCT_VER "alpha 1"
!define PRODUCT_DISPLAY "${PRODUCT_ID} ${PRODUCT_VER}"
!define PRODUCT_BITMAP "sm4"