don't allow StringToX for *_INVALID values

This commit is contained in:
Chris Danford
2005-03-05 21:50:33 +00:00
parent 2d2796148b
commit b60d135493
11 changed files with 30 additions and 30 deletions
+2 -2
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@@ -13,7 +13,7 @@ static const CString DifficultyNames[NUM_DIFFICULTIES] = {
"Challenge", "Challenge",
"Edit", "Edit",
}; };
XToString( Difficulty ); XToString( Difficulty, NUM_DIFFICULTIES );
XToThemedString( Difficulty, NUM_DIFFICULTIES ); XToThemedString( Difficulty, NUM_DIFFICULTIES );
/* We prefer the above names; recognize a number of others, too. (They'l /* We prefer the above names; recognize a number of others, too. (They'l
@@ -66,7 +66,7 @@ static const CString CourseDifficultyNames[NUM_DIFFICULTIES] =
"Challenge", "Challenge",
"Edit", "Edit",
}; };
XToString( CourseDifficulty ); XToString( CourseDifficulty, NUM_DIFFICULTIES );
XToThemedString( CourseDifficulty, NUM_DIFFICULTIES ); XToThemedString( CourseDifficulty, NUM_DIFFICULTIES );
StringToX( CourseDifficulty ); StringToX( CourseDifficulty );
+2 -2
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@@ -37,12 +37,12 @@ static inline void enum_add( T &val, int iAmt )
static const CString EMPTY_STRING; static const CString EMPTY_STRING;
#define XToString(X) \ #define XToString(X, CNT) \
const CString& X##ToString( X x ) \ const CString& X##ToString( X x ) \
{ \ { \
if( x == ARRAYSIZE(X##Names)+1 ) \ if( x == ARRAYSIZE(X##Names)+1 ) \
return EMPTY_STRING; \ return EMPTY_STRING; \
ASSERT(unsigned(x) < ARRAYSIZE(X##Names)); \ ASSERT(unsigned(x) < CNT); \
return X##Names[x]; \ return X##Names[x]; \
} }
+15 -15
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@@ -22,7 +22,7 @@ static const CString RadarCategoryNames[NUM_RADAR_CATEGORIES] = {
"Mines", "Mines",
"Hands", "Hands",
}; };
XToString( RadarCategory ); XToString( RadarCategory, NUM_RADAR_CATEGORIES );
XToThemedString( RadarCategory, NUM_RADAR_CATEGORIES ); XToThemedString( RadarCategory, NUM_RADAR_CATEGORIES );
@@ -47,7 +47,7 @@ static const CString PlayModeNames[NUM_PLAY_MODES] = {
"Battle", "Battle",
"Rave", "Rave",
}; };
XToString( PlayMode ); XToString( PlayMode, NUM_PLAY_MODES );
XToThemedString( PlayMode, NUM_PLAY_MODES ); XToThemedString( PlayMode, NUM_PLAY_MODES );
StringToX( PlayMode ); StringToX( PlayMode );
static void LuaPlayMode(lua_State* L) static void LuaPlayMode(lua_State* L)
@@ -78,7 +78,7 @@ static const CString RankingCategoryNames[NUM_RANKING_CATEGORIES] = {
"c", "c",
"d", "d",
}; };
XToString( RankingCategory ); XToString( RankingCategory, NUM_RANKING_CATEGORIES );
StringToX( RankingCategory ); StringToX( RankingCategory );
@@ -87,7 +87,7 @@ static const CString CoinModeNames[NUM_COIN_MODES] = {
"pay", "pay",
"free", "free",
}; };
XToString( CoinMode ); XToString( CoinMode, NUM_COIN_MODES );
static const CString PremiumNames[NUM_PREMIUMS] = { static const CString PremiumNames[NUM_PREMIUMS] = {
@@ -95,7 +95,7 @@ static const CString PremiumNames[NUM_PREMIUMS] = {
"doubles", "doubles",
"joint", "joint",
}; };
XToString( Premium ); XToString( Premium, NUM_PREMIUMS );
static const CString SortOrderNames[NUM_SORT_ORDERS] = { static const CString SortOrderNames[NUM_SORT_ORDERS] = {
@@ -118,7 +118,7 @@ static const CString SortOrderNames[NUM_SORT_ORDERS] = {
"Endless", "Endless",
"Roulette", "Roulette",
}; };
XToString( SortOrder ); XToString( SortOrder, NUM_SORT_ORDERS );
StringToX( SortOrder ); StringToX( SortOrder );
@@ -132,7 +132,7 @@ static const CString TapNoteScoreNames[NUM_TAP_NOTE_SCORES] = {
"Perfect", "Perfect",
"Marvelous", "Marvelous",
}; };
XToString( TapNoteScore ); XToString( TapNoteScore, NUM_TAP_NOTE_SCORES );
StringToX( TapNoteScore ); StringToX( TapNoteScore );
XToThemedString( TapNoteScore, NUM_TAP_NOTE_SCORES ); XToThemedString( TapNoteScore, NUM_TAP_NOTE_SCORES );
@@ -142,7 +142,7 @@ static const CString HoldNoteScoreNames[NUM_HOLD_NOTE_SCORES] = {
"NG", "NG",
"OK", "OK",
}; };
XToString( HoldNoteScore ); XToString( HoldNoteScore, NUM_HOLD_NOTE_SCORES );
StringToX( HoldNoteScore ); StringToX( HoldNoteScore );
XToThemedString( HoldNoteScore, NUM_HOLD_NOTE_SCORES ); XToThemedString( HoldNoteScore, NUM_HOLD_NOTE_SCORES );
@@ -155,7 +155,7 @@ static const CString MemoryCardStateNames[NUM_MEMORY_CARD_STATES] = {
"removed", "removed",
"none", "none",
}; };
XToString( MemoryCardState ); XToString( MemoryCardState, NUM_MEMORY_CARD_STATES );
static const CString PerDifficultyAwardNames[NUM_PER_DIFFICULTY_AWARDS] = { static const CString PerDifficultyAwardNames[NUM_PER_DIFFICULTY_AWARDS] = {
@@ -170,7 +170,7 @@ static const CString PerDifficultyAwardNames[NUM_PER_DIFFICULTY_AWARDS] = {
"Greats90Percent", "Greats90Percent",
"Greats100Percent", "Greats100Percent",
}; };
XToString( PerDifficultyAward ); XToString( PerDifficultyAward, NUM_PER_DIFFICULTY_AWARDS );
XToThemedString( PerDifficultyAward, NUM_PER_DIFFICULTY_AWARDS ); XToThemedString( PerDifficultyAward, NUM_PER_DIFFICULTY_AWARDS );
StringToX( PerDifficultyAward ); StringToX( PerDifficultyAward );
@@ -191,7 +191,7 @@ static const CString PeakComboAwardNames[NUM_PEAK_COMBO_AWARDS] = {
"Peak9000Combo", "Peak9000Combo",
"Peak10000Combo", "Peak10000Combo",
}; };
XToString( PeakComboAward ); XToString( PeakComboAward, NUM_PEAK_COMBO_AWARDS );
XToThemedString( PeakComboAward, NUM_PEAK_COMBO_AWARDS ); XToThemedString( PeakComboAward, NUM_PEAK_COMBO_AWARDS );
StringToX( PeakComboAward ); StringToX( PeakComboAward );
@@ -261,7 +261,7 @@ static const CString StyleTypeNames[NUM_STYLE_TYPES] = {
"TwoPlayersTwoSides", "TwoPlayersTwoSides",
"OnePlayerTwoSides", "OnePlayerTwoSides",
}; };
XToString( StyleType ); XToString( StyleType, NUM_STYLE_TYPES );
StringToX( StyleType ); StringToX( StyleType );
@@ -272,7 +272,7 @@ static const CString MenuDirNames[NUM_MENU_DIRS] = {
"Right", "Right",
"Auto", "Auto",
}; };
XToString( MenuDir ); XToString( MenuDir, NUM_MENU_DIRS );
static const CString GoalTypeNames[NUM_GOAL_TYPES] = { static const CString GoalTypeNames[NUM_GOAL_TYPES] = {
@@ -280,7 +280,7 @@ static const CString GoalTypeNames[NUM_GOAL_TYPES] = {
"Time", "Time",
"None", "None",
}; };
XToString( GoalType ); XToString( GoalType, NUM_GOAL_TYPES );
StringToX( GoalType ); StringToX( GoalType );
static void LuaGoalType(lua_State* L) static void LuaGoalType(lua_State* L)
{ {
@@ -301,7 +301,7 @@ static const CString EditMenuActionNames[NUM_EDIT_MENU_ACTIONS] = {
"Autogen", "Autogen",
"Blank" "Blank"
}; };
XToString( EditMenuAction ); XToString( EditMenuAction, NUM_EDIT_MENU_ACTIONS );
XToThemedString( EditMenuAction, NUM_EDIT_MENU_ACTIONS ); XToThemedString( EditMenuAction, NUM_EDIT_MENU_ACTIONS );
StringToX( EditMenuAction ); StringToX( EditMenuAction );
static void LuaEditMenuAction(lua_State* L) static void LuaEditMenuAction(lua_State* L)
+2 -2
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@@ -20,7 +20,7 @@ static const CString CabinetLightNames[NUM_CABINET_LIGHTS] = {
"BassLeft", "BassLeft",
"BassRight", "BassRight",
}; };
XToString( CabinetLight ); XToString( CabinetLight, NUM_CABINET_LIGHTS );
static const CString LightsModeNames[NUM_LIGHTS_MODES] = { static const CString LightsModeNames[NUM_LIGHTS_MODES] = {
"Attract", "Attract",
@@ -32,7 +32,7 @@ static const CString LightsModeNames[NUM_LIGHTS_MODES] = {
"Cleared", "Cleared",
"Test", "Test",
}; };
XToString( LightsMode ); XToString( LightsMode, NUM_LIGHTS_MODES );
LightsManager* LIGHTSMAN = NULL; // global and accessable from anywhere in our program LightsManager* LIGHTSMAN = NULL; // global and accessable from anywhere in our program
+1 -1
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@@ -16,7 +16,7 @@ static const CString MessageNames[NUM_MESSAGES] = {
"EditSourceStepsChanged", "EditSourceStepsChanged",
"EditSourceStepsTypeChanged", "EditSourceStepsTypeChanged",
}; };
XToString( Message ); XToString( Message, NUM_MESSAGES );
MessageManager::MessageManager() MessageManager::MessageManager()
+2 -2
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@@ -13,14 +13,14 @@ static const CString SelectTypeNames[NUM_SELECT_TYPES] = {
"SelectMultiple", "SelectMultiple",
"SelectNone", "SelectNone",
}; };
XToString( SelectType ); XToString( SelectType, NUM_SELECT_TYPES );
StringToX( SelectType ); StringToX( SelectType );
static const CString LayoutTypeNames[NUM_LAYOUT_TYPES] = { static const CString LayoutTypeNames[NUM_LAYOUT_TYPES] = {
"ShowAllInRow", "ShowAllInRow",
"ShowOneInRow", "ShowOneInRow",
}; };
XToString( LayoutType ); XToString( LayoutType, NUM_LAYOUT_TYPES );
StringToX( LayoutType ); StringToX( LayoutType );
#define FOREACH_OptionsPlayer( pn ) \ #define FOREACH_OptionsPlayer( pn ) \
+1 -1
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@@ -11,7 +11,7 @@ static const CString PrefsGroupNames[NUM_PREFS_GROUPS] = {
"Editor", "Editor",
"Options", "Options",
}; };
XToString( PrefsGroup ); XToString( PrefsGroup, NUM_PREFS_GROUPS );
IPreference::IPreference( PrefsGroup PrefsGroup, const CString& sName ): IPreference::IPreference( PrefsGroup PrefsGroup, const CString& sName ):
m_PrefsGroup( PrefsGroup ), m_PrefsGroup( PrefsGroup ),
+1 -1
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@@ -20,7 +20,7 @@ static const CString PageTypeNames[NUM_PAGE_TYPES] = {
"AllSteps", "AllSteps",
"AllCourses", "AllCourses",
}; };
XToString( PageType ); XToString( PageType, NUM_PAGE_TYPES );
#define COURSES_TO_SHOW PREFSMAN->m_sCoursesToShowRanking #define COURSES_TO_SHOW PREFSMAN->m_sCoursesToShowRanking
+1 -1
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@@ -18,7 +18,7 @@ static const CString SetTimeSelectionNames[NUM_SET_TIME_SELECTIONS] = {
"Minute", "Minute",
"Second", "Second",
}; };
XToString( SetTimeSelection ); XToString( SetTimeSelection, NUM_SET_TIME_SELECTIONS );
#define FOREACH_SetTimeSelection( s ) FOREACH_ENUM( SetTimeSelection, NUM_SET_TIME_SELECTIONS, s ) #define FOREACH_SetTimeSelection( s ) FOREACH_ENUM( SetTimeSelection, NUM_SET_TIME_SELECTIONS, s )
const float g_X[NUM_SET_TIME_SELECTIONS] = const float g_X[NUM_SET_TIME_SELECTIONS] =
+1 -1
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@@ -32,7 +32,7 @@ static const CString ElementCategoryNames[NUM_ELEMENT_CATEGORIES] = {
"Sounds", "Sounds",
"Other" "Other"
}; };
XToString( ElementCategory ); XToString( ElementCategory, NUM_ELEMENT_CATEGORIES );
StringToX( ElementCategory ); StringToX( ElementCategory );
static void LuaElementCategory(lua_State* L) static void LuaElementCategory(lua_State* L)
{ {
+1 -1
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@@ -25,7 +25,7 @@ static CString UnlockTypeNames[NUM_UNLOCK_TYPES] =
"Toasties", "Toasties",
"StagesCleared" "StagesCleared"
}; };
XToString(UnlockType); XToString( UnlockType, NUM_UNLOCK_TYPES );
StringToX( UnlockType ); StringToX( UnlockType );
UnlockManager::UnlockManager() UnlockManager::UnlockManager()