This commit is contained in:
Steve Checkoway
2007-05-19 22:20:04 +00:00
parent 2ccaa568da
commit b5aecac462
@@ -2,14 +2,12 @@ local OnCommand = cmd(diffusealpha,0;linear,0.5;diffusealpha,1)
local OffCommand = cmd(linear,0.5;diffusealpha,0)
local t = Def.ActorFrame {
LoadActor( '_difficulty frame p1' ) .. {
Condition = GAMESTATE:IsHumanPlayer( PLAYER_1 );
InitCommand = cmd(x,SCREEN_CENTER_X-275;y,SCREEN_CENTER_Y-15);
InitCommand = cmd(player,PLAYER_1;x,SCREEN_CENTER_X-275;y,SCREEN_CENTER_Y-15);
OnCommand = OnCommand;
OffCommand = OffCommand;
};
LoadActor( '_difficulty frame p2' ) .. {
Condition = GAMESTATE:IsHumanPlayer( PLAYER_2 );
InitCommand = cmd(x,SCREEN_CENTER_X-82;y,SCREEN_CENTER_Y-15);
InitCommand = cmd(player,PLAYER_2;x,SCREEN_CENTER_X-82;y,SCREEN_CENTER_Y-15);
OnCommand = OnCommand;
OffCommand = OffCommand;
};