From b5aecac4624fbc4579c45dee7dae472e2a9ff90d Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 19 May 2007 22:20:04 +0000 Subject: [PATCH] revert. --- .../BGAnimations/ScreenSelectMusic underlay/default.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/default.lua b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/default.lua index 758a86d05d..c390179c85 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic underlay/default.lua @@ -2,14 +2,12 @@ local OnCommand = cmd(diffusealpha,0;linear,0.5;diffusealpha,1) local OffCommand = cmd(linear,0.5;diffusealpha,0) local t = Def.ActorFrame { LoadActor( '_difficulty frame p1' ) .. { - Condition = GAMESTATE:IsHumanPlayer( PLAYER_1 ); - InitCommand = cmd(x,SCREEN_CENTER_X-275;y,SCREEN_CENTER_Y-15); + InitCommand = cmd(player,PLAYER_1;x,SCREEN_CENTER_X-275;y,SCREEN_CENTER_Y-15); OnCommand = OnCommand; OffCommand = OffCommand; }; LoadActor( '_difficulty frame p2' ) .. { - Condition = GAMESTATE:IsHumanPlayer( PLAYER_2 ); - InitCommand = cmd(x,SCREEN_CENTER_X-82;y,SCREEN_CENTER_Y-15); + InitCommand = cmd(player,PLAYER_2;x,SCREEN_CENTER_X-82;y,SCREEN_CENTER_Y-15); OnCommand = OnCommand; OffCommand = OffCommand; };