spin, and then stop spinning immediately?

This commit is contained in:
Glenn Maynard
2005-10-17 01:01:45 +00:00
parent e6bd6ccb5d
commit b5aa9735fe
-2
View File
@@ -188,8 +188,6 @@ void ScreenNetEvaluation::UpdateStats()
return;
m_Grades[m_pActivePlayer].SetGrade( m_pActivePlayer, (Grade)NSMAN->m_EvalPlayerData[m_iCurrentPlayer].grade );
m_Grades[m_pActivePlayer].Spin();
m_Grades[m_pActivePlayer].SettleImmediately();
m_textScore[m_pActivePlayer].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].score) );