various theme changes from midi; shortens the main options menu a bit
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@@ -397,6 +397,7 @@ ProgressiveNonstopLifebar=Determine whether the lifebar gets harsher as a nonsto
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ProgressiveStageLifebar=Determine whether the lifebar gets harsher on later stages. LifeDifficulty + this = LifeDifficulty on a final stage. (No effect if Event Mode).
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ProTiming=ProTiming
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RandomBackgroundMode=Choose background style. &oq;Animations&cq; uses random items in the BGAnimations folder; &oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
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More Options=Access more advanced options here.
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RandomModifiers=
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Rate=Rate
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RefreshRate=Controls how many times per second the screen will refresh. Only has an effect when Display Mode is set to &oq;Full Screen&cq;.
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@@ -885,6 +886,7 @@ MenuTimer=Menu Timer
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Meter=Meter
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Mines=Mines
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MoveRandomToEnd=Random At End
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More Options=More Options
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MovieColorDepth=Movie Color
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MusicWheelSwitchSpeed=Wheel Speed
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MusicWheelUsesSections=Wheel Sections
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@@ -720,14 +720,13 @@ FadeSeconds=1
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SwitchSeconds=0.10
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RandomPicksLockedSongs=true
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UseSectionsWithPreferredGroup=false
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OnlyShowActiveSection=false
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RemindWheelPositions=false
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#
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RouletteSwitchSeconds=0.05
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RouletteSlowDownSwitches=5
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LockedInitialVelocity=15
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#
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OnlyShowActiveSection=false
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RemindWheelPositions=false
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#
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ScrollBarHeight=300
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ScrollBarOnCommand=visible,false
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#
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@@ -2310,7 +2309,8 @@ Fallback="ScreenOptionsSimpleService"
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NextScreen=Branch.Init()
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PrevScreen=Branch.Init()
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LineNames="SD,1,2,Sync,13,3,10,11,4,12,6,5,Theme,8,9"
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LineNames="SystemDirection,KeyConfig,GameType,Reload,MoreOptions"
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# LineNames="SystemDirection,1,2,Sync,13,3,10,11,4,12,6,5,Theme,8,9"
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Line1="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
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Line2="gamecommand;screen,ScreenTestInput;name,Test Input"
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Line13="gamecommand;screen,ScreenSelectGame;name,Select Game"
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@@ -2325,8 +2325,20 @@ Line8="gamecommand;screen,ScreenOptionsManageProfiles;name,Profiles"
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Line9="gamecommand;screen,ScreenReloadSongs;name,Reload Songs"
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LineTheme="gamecommand;screen,ScreenOptionsTheme;name,Theme Options"
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LineSD="gamecommand;screen,ScreenOptionsSystemDirection;name,System Direction"
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LineSystemDirection="gamecommand;screen,ScreenOptionsSystemDirection;name,System Direction"
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LineKeyConfig="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
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LineGameType="gamecommand;screen,ScreenSelectGame;name,Select Game"
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LineSync="gamecommand;screen,ScreenGameplaySyncMachine;name,Calibrate Machine Sync"
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LineReload="gamecommand;screen,ScreenReloadSongs;name,Reload Songs"
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LineMoreOptions="gamecommand;screen,ScreenOptionsExtended;name,More Options"
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[ScreenOptionsExtended]
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Fallback="ScreenOptionsService"
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#
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NextScreen="ScreenOptionsService"
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PrevScreen="ScreenOptionsService"
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#
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LineNames="SystemDirection,1,2,Sync,13,3,10,11,4,12,6,5,Theme,8,9"
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[ScreenOptionsServiceChild]
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Fallback="ScreenOptionsMaster"
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@@ -2351,6 +2363,8 @@ ExplanationTogetherY=SCREEN_CENTER_Y+174
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ExplanationTogetherOnCommand=zoom,0.625;shadowlength,0;wrapwidthpixels,600/0.665;cropright,1;linear,0.5;cropright,0
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ExplanationTogetherOffCommand=
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[ScreenOptionsServiceExtendedChild]
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Fallback="ScreenOptionsServiceChild"
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[ScreenMiniMenu]
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Class="ScreenMiniMenu"
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Fallback="ScreenOptions"
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@@ -11,11 +11,13 @@ local tRemap = {
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Stage_5th = 5,
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Stage_6th = 6,
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};
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if tRemap[sStage] == PREFSMAN:GetPreference("SongsPerPlay") then
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sStage = "Stage_Final";
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else
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return
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sStage = sStage;
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end;
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local t = Def.ActorFrame {};
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t[#t+1] = Def.Quad {
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InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color("Black"));
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Before Width: | Height: | Size: 2.1 KiB |
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Before Width: | Height: | Size: 2.8 KiB |
@@ -86,12 +86,12 @@ JudgmentOnCommand=
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# !!! #
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JudgmentW1Command=shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
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JudgmentW2Command=shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentW3Command=shadowlength,0;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW4Command=shadowlength,0;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW5Command=shadowlength,0;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,1,2,2;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentMissCommand=shadowlength,0;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentW1Command=finishtweening;shadowlength,0;y,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
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JudgmentW2Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentW3Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW4Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW5Command=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,1,2,2;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentMissCommand=finishtweening;y,0;shadowlength,0;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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[LifeMeterBar]
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OverOnCommand=diffuse,Color("Orange");diffuserightedge,BoostColor(Color("Orange"),1.5)
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@@ -764,7 +764,7 @@ ItemsLongRowSharedX=SCREEN_CENTER_X
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[ScreenOptionsTheme]
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Fallback="ScreenOptionsServiceChild"
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LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,"
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LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,FlashyCombo"
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#,gAuto
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LinegNotePos="lua,UserPrefNotePosition()"
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LinegScore="lua,UserPrefGameplayShowScore()"
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@@ -772,13 +772,16 @@ LinegSDisp="lua,UserPrefGameplayShowStepsDisplay()"
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LinegOpts="lua,UserPrefShowLotsaOptions()"
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LinegAuto="lua,UserPrefAutoSetStyle()"
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LinegLongFail="lua,UserPrefLongFail()"
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LineFlashyCombo="lua,UserPrefFlashyCombo()"
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[ScreenOptionsSystemDirection]
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LineNames="1,2,3,4,5,6,7,8,9,FlashyCombo,RollCombo,10,11,12,13,14,15,16,LF,17,18,19,20,21,22"
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LineLF="lua,UserPrefLongFail()"
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LineRollCombo="lua,UserPrefComboOnRolls()"
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LineFlashyCombo="lua,UserPrefFlashyCombo()"
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[ScreenOptionsAdvanced]
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LineNames="2,3,4,8,11,13,14,15,16,28,29,30,RollCombo"
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LineRollCombo="lua,UserPrefComboOnRolls()"
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[ScreenOptionsService]
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ShowHeader=false
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