more rave balancing

add "noquads"
This commit is contained in:
Chris Danford
2004-01-12 03:47:55 +00:00
parent 43d23e5b3a
commit b555be59df
13 changed files with 66 additions and 20 deletions
+6
View File
@@ -420,6 +420,11 @@ void NoteDataUtil::RemoveHands( NoteData &in, float fStartBeat, float fEndBeat )
RemoveSimultaneousNotes(in,2);
}
void NoteDataUtil::RemoveQuads( NoteData &in, float fStartBeat, float fEndBeat )
{
RemoveSimultaneousNotes(in,3);
}
void NoteDataUtil::RemoveMines(NoteData &in, float fStartBeat, float fEndBeat )
{
int iRowStart = BeatToNoteRow(fStartBeat);
@@ -1353,6 +1358,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, const PlayerOptions &po, Ste
if( po.m_bTransforms[PlayerOptions::TRANSFORM_TWISTER] ) NoteDataUtil::Twister(nd, fStartBeat, fEndBeat);
if( po.m_bTransforms[PlayerOptions::TRANSFORM_NOJUMPS] ) NoteDataUtil::RemoveJumps(nd, fStartBeat, fEndBeat);
if( po.m_bTransforms[PlayerOptions::TRANSFORM_NOHANDS] ) NoteDataUtil::RemoveHands(nd, fStartBeat, fEndBeat);
if( po.m_bTransforms[PlayerOptions::TRANSFORM_NOQUADS] ) NoteDataUtil::RemoveQuads(nd, fStartBeat, fEndBeat);
}
void NoteDataUtil::AddTapAttacks( NoteData &nd, Song* pSong )