This commit is contained in:
Glenn Maynard
2005-07-20 22:22:43 +00:00
parent 768409d479
commit b54bbafa1f
+22 -22
View File
@@ -1790,28 +1790,6 @@ void ScreenEdit::TransitionEditState( EditState em )
}
//
// Show/hide depending on em
//
m_Background.SetHidden( !PREFSMAN->m_bEditorShowBGChangesPlay || em == STATE_EDITING );
m_sprUnderlay->SetHidden( em != STATE_EDITING );
m_sprOverlay->SetHidden( em != STATE_EDITING );
m_autoHeader->SetHidden( em != STATE_EDITING );
m_textInputTips.SetHidden( em != STATE_EDITING );
m_textInfo.SetHidden( em != STATE_EDITING );
// Play the OnCommands again so that these will be re-hidden if the OnCommand hides them.
if( em == STATE_EDITING )
{
m_textInputTips.PlayCommand( "On" );
m_textInfo.PlayCommand( "On" );
}
m_textPlayRecordHelp.SetHidden( em == STATE_EDITING );
m_SnapDisplay.SetHidden( em != STATE_EDITING );
m_NoteFieldEdit.SetHidden( em != STATE_EDITING );
m_NoteFieldRecord.SetHidden( em != STATE_RECORDING );
m_Player.SetHidden( em != STATE_PLAYING );
m_Foreground.SetHidden( !PREFSMAN->m_bEditorShowBGChangesPlay || em == STATE_EDITING );
switch( em )
{
case STATE_PLAYING:
@@ -1870,6 +1848,28 @@ void ScreenEdit::TransitionEditState( EditState em )
}
}
//
// Show/hide depending on em
//
m_Background.SetHidden( !PREFSMAN->m_bEditorShowBGChangesPlay || em == STATE_EDITING );
m_sprUnderlay->SetHidden( em != STATE_EDITING );
m_sprOverlay->SetHidden( em != STATE_EDITING );
m_autoHeader->SetHidden( em != STATE_EDITING );
m_textInputTips.SetHidden( em != STATE_EDITING );
m_textInfo.SetHidden( em != STATE_EDITING );
// Play the OnCommands again so that these will be re-hidden if the OnCommand hides them.
if( em == STATE_EDITING )
{
m_textInputTips.PlayCommand( "On" );
m_textInfo.PlayCommand( "On" );
}
m_textPlayRecordHelp.SetHidden( em == STATE_EDITING );
m_SnapDisplay.SetHidden( em != STATE_EDITING );
m_NoteFieldEdit.SetHidden( em != STATE_EDITING );
m_NoteFieldRecord.SetHidden( em != STATE_RECORDING );
m_Player.SetHidden( em != STATE_PLAYING );
m_Foreground.SetHidden( !PREFSMAN->m_bEditorShowBGChangesPlay || em == STATE_EDITING );
switch( em )
{
case STATE_PLAYING: