Xbox: fix so that zips are mounted correctly
This commit is contained in:
@@ -784,8 +784,11 @@ static void MountTreeOfZips( const CString &dir )
|
||||
CString path = dirs.back();
|
||||
dirs.pop_back();
|
||||
|
||||
#if !defined(XBOX)
|
||||
// Xbox doesn't detect directories properly, so we'll ignore this
|
||||
if( !IsADirectory(path) )
|
||||
continue;
|
||||
#endif
|
||||
|
||||
vector<CString> zips;
|
||||
GetDirListing( path + "/*.zip", zips, false, true );
|
||||
|
||||
Reference in New Issue
Block a user