Xbox: fix so that zips are mounted correctly

This commit is contained in:
Ryan Dortmans
2004-10-01 02:36:51 +00:00
parent 896fb225a0
commit b53fa472fc
+3
View File
@@ -784,8 +784,11 @@ static void MountTreeOfZips( const CString &dir )
CString path = dirs.back();
dirs.pop_back();
#if !defined(XBOX)
// Xbox doesn't detect directories properly, so we'll ignore this
if( !IsADirectory(path) )
continue;
#endif
vector<CString> zips;
GetDirListing( path + "/*.zip", zips, false, true );