Use Init() for all screens, so we can set state before the base class

members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
This commit is contained in:
Glenn Maynard
2005-02-23 06:29:05 +00:00
parent 1213a2c9b0
commit b51b0cfb4c
100 changed files with 349 additions and 42 deletions
+7
View File
@@ -20,6 +20,13 @@ REGISTER_SCREEN_CLASS( ScreenSongOptions );
ScreenSongOptions::ScreenSongOptions( CString sClassName ) :
ScreenOptionsMaster( sClassName )
{
}
void ScreenSongOptions::Init()
{
ScreenOptionsMaster::Init();
/* Hack: If we're coming in from "press start for more options", we need a different
* fade in. */
if(PREFSMAN->m_ShowSongOptions == PrefsManager::ASK)