Well, that was a thing.
This commit is contained in:
@@ -491,7 +491,7 @@ float ArrowEffects::GetXPos( const PlayerState* pPlayerState, int iColNum, float
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if( fEffects[PlayerOptions::EFFECT_TINY] != 0 )
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{
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// Allow Mini to pull tracks together, but not to push them apart.
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// Allow Tiny to pull tracks together, but not to push them apart.
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float fTinyPercent = fEffects[PlayerOptions::EFFECT_TINY];
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fTinyPercent = min( powf(TINY_PERCENT_BASE, fTinyPercent), (float)TINY_PERCENT_GATE );
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fPixelOffsetFromCenter *= fTinyPercent;
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+1
-1
@@ -2731,7 +2731,7 @@ void ScreenEdit::TransitionEditState( EditState em )
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Steps* pSteps = GAMESTATE->m_pCurSteps[PLAYER_1];
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ASSERT( pSteps );
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pSteps->SetNoteData( m_NoteDataEdit );
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m_pSong->ReCalculateRadarValuesAndLastBeat();
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m_pSong->ReCalculateRadarValuesAndLastSecond();
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m_Background.Unload();
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m_Background.LoadFromSong( m_pSong );
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+224
-57
@@ -283,7 +283,11 @@ bool Song::LoadFromSongDir( RString sDir )
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if( bUseCache )
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{
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// LOG->Trace( "Loading '%s' from cache file '%s'.", m_sSongDir.c_str(), GetCacheFilePath().c_str() );
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/*
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LOG->Trace("Loading '%s' from cache file '%s'.",
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m_sSongDir.c_str(),
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GetCacheFilePath().c_str());
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*/
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SSCLoader loaderSSC;
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bool bLoadedFromSSC = loaderSSC.LoadFromSimfile( sCacheFilePath, *this, true );
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if( !bLoadedFromSSC )
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@@ -379,13 +383,13 @@ bool Song::ReloadFromSongDir( RString sDir )
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FOREACH_ENUM( StepsType, i )
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m_vpStepsByType[i].clear();
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// Then we copy as many Steps as possible on top of the old pointers.
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// The only pointers that change are pointers to Steps that are not in the
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// reverted file, which we delete, and pointers to Steps that are in the
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// reverted file but not the original *this, which we create new copies of.
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// We have to go through these hoops because many places assume the Steps
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// pointers don't change - even though there are other ways they can change,
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// such as deleting a Steps via the editor.
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/* Then we copy as many Steps as possible on top of the old pointers.
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* The only pointers that change are pointers to Steps that are not in the
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* reverted file, which we delete, and pointers to Steps that are in the
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* reverted file but not the original *this, which we create new copies of.
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* We have to go through these hoops because many places assume the Steps
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* pointers don't change - even though there are other ways they can change,
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* such as deleting a Steps via the editor. */
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for( vector<Steps*>::const_iterator itOld = vOldSteps.begin(); itOld != vOldSteps.end(); ++itOld )
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{
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StepsID id;
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@@ -512,12 +516,18 @@ void Song::TidyUpData( bool bFromCache )
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else // ! HasMusic()
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{
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m_fMusicLengthSeconds = 100; // guess
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LOG->UserLog( "Song", GetSongDir(), "has no music file; guessing at %f seconds", m_fMusicLengthSeconds );
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LOG->UserLog("Song",
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GetSongDir(),
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"has no music file; guessing at %f seconds",
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m_fMusicLengthSeconds);
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}
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if( m_fMusicLengthSeconds < 0 )
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{
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LOG->UserLog( "Sound file", GetMusicPath(), "has a negative length %f.", m_fMusicLengthSeconds );
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LOG->UserLog("Sound file",
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GetMusicPath(),
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"has a negative length %f.",
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m_fMusicLengthSeconds);
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m_fMusicLengthSeconds = 0;
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}
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@@ -530,7 +540,7 @@ void Song::TidyUpData( bool bFromCache )
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/* Generate these before we autogen notes, so the new notes can inherit
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* their source's values. */
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ReCalculateRadarValuesAndLastBeat( bFromCache );
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ReCalculateRadarValuesAndLastSecond( bFromCache );
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Trim( m_sMainTitle );
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Trim( m_sSubTitle );
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@@ -538,7 +548,8 @@ void Song::TidyUpData( bool bFromCache )
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// Fall back on the song directory name.
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if( m_sMainTitle == "" )
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NotesLoader::GetMainAndSubTitlesFromFullTitle( Basename(this->GetSongDir()), m_sMainTitle, m_sSubTitle );
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NotesLoader::GetMainAndSubTitlesFromFullTitle(Basename(this->GetSongDir()),
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m_sMainTitle, m_sSubTitle );
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if( m_sArtist == "" )
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m_sArtist = "Unknown artist";
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@@ -652,7 +663,8 @@ void Song::TidyUpData( bool bFromCache )
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m_sLyricsFile = arrayLyricFiles[0];
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}
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// Now, For the images we still haven't found, look at the image dimensions of the remaining unclassified images.
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/* Now, For the images we still haven't found,
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* look at the image dimensions of the remaining unclassified images. */
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vector<RString> arrayImages;
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GetImageDirListing( m_sSongDir + "*", arrayImages );
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@@ -763,7 +775,12 @@ void Song::TidyUpData( bool bFromCache )
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/* Use this->GetBeatFromElapsedTime(0) instead of 0 to start when the
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* music starts. */
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if( arrayPossibleMovies.size() == 1 )
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this->AddBackgroundChange( BACKGROUND_LAYER_1, BackgroundChange(0,arrayPossibleMovies[0],"",1.f,SBE_StretchNoLoop) );
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this->AddBackgroundChange(BACKGROUND_LAYER_1,
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BackgroundChange(0,
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arrayPossibleMovies[0],
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"",
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1.f,
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SBE_StretchNoLoop));
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}
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@@ -836,12 +853,14 @@ void Song::TranslateTitles()
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static TitleSubst tsub("Songs");
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TitleFields title;
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title.LoadFromStrings( m_sMainTitle, m_sSubTitle, m_sArtist, m_sMainTitleTranslit, m_sSubTitleTranslit, m_sArtistTranslit );
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title.LoadFromStrings(m_sMainTitle, m_sSubTitle, m_sArtist,
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m_sMainTitleTranslit, m_sSubTitleTranslit, m_sArtistTranslit );
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tsub.Subst( title );
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title.SaveToStrings( m_sMainTitle, m_sSubTitle, m_sArtist, m_sMainTitleTranslit, m_sSubTitleTranslit, m_sArtistTranslit );
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title.SaveToStrings(m_sMainTitle, m_sSubTitle, m_sArtist,
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m_sMainTitleTranslit, m_sSubTitleTranslit, m_sArtistTranslit );
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}
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void Song::ReCalculateRadarValuesAndLastBeat( bool bFromCache )
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void Song::ReCalculateRadarValuesAndLastSecond( bool bFromCache )
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{
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if( bFromCache && this->GetFirstSecond() >= 0 && this->GetLastSecond() > 0 )
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{
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@@ -852,7 +871,8 @@ void Song::ReCalculateRadarValuesAndLastBeat( bool bFromCache )
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}
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float localFirst = FLT_MAX; // inf
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float localLast = this->specifiedLastSecond; // Make sure we're at least as long as the specified amount.
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// Make sure we're at least as long as the specified amount below.
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float localLast = this->specifiedLastSecond;
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for( unsigned i=0; i<m_vpSteps.size(); i++ )
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{
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@@ -915,7 +935,7 @@ void Song::Save()
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{
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LOG->Trace( "Song::SaveToSongFile()" );
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ReCalculateRadarValuesAndLastBeat();
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ReCalculateRadarValuesAndLastSecond();
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TranslateTitles();
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// TODO: Figure out a better way to save to Song's timing data.
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@@ -1222,14 +1242,26 @@ bool Song::HasMusic() const
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return m_sMusicFile != "" && IsAFile(GetMusicPath());
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}
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bool Song::HasBanner() const {return m_sBannerFile != "" && IsAFile(GetBannerPath()); }
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bool Song::HasBanner() const
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{
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return m_sBannerFile != "" && IsAFile(GetBannerPath());
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}
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bool Song::HasInstrumentTrack( InstrumentTrack it ) const
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{
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return m_sInstrumentTrackFile[it] != "" && IsAFile(GetInstrumentTrackPath(it));
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return m_sInstrumentTrackFile[it] != "" && IsAFile(GetInstrumentTrackPath(it));
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}
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bool Song::HasLyrics() const
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{
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return m_sLyricsFile != "" && IsAFile(GetLyricsPath());
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}
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bool Song::HasBackground() const
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{
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return m_sBackgroundFile != "" && IsAFile(GetBackgroundPath());
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}
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bool Song::HasCDTitle() const
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{
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return m_sCDTitleFile != "" && IsAFile(GetCDTitlePath());
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}
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bool Song::HasLyrics() const {return m_sLyricsFile != "" && IsAFile(GetLyricsPath()); }
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bool Song::HasBackground() const {return m_sBackgroundFile != "" && IsAFile(GetBackgroundPath()); }
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bool Song::HasCDTitle() const {return m_sCDTitleFile != "" && IsAFile(GetCDTitlePath()); }
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bool Song::HasBGChanges() const
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{
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FOREACH_BackgroundLayer( i )
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@@ -1526,16 +1558,46 @@ bool Song::IsMarathon() const
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class LunaSong: public Luna<Song>
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{
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public:
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static int GetDisplayFullTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplayFullTitle() ); return 1; }
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static int GetTranslitFullTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetTranslitFullTitle() ); return 1; }
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static int GetDisplayMainTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplayMainTitle() ); return 1; }
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static int GetTranslitMainTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetTranslitMainTitle() ); return 1; }
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static int GetDisplaySubTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplaySubTitle() ); return 1; }
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static int GetTranslitSubTitle( T* p, lua_State *L ) { lua_pushstring(L, p->GetTranslitSubTitle() ); return 1; }
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static int GetDisplayArtist( T* p, lua_State *L ) { lua_pushstring(L, p->GetDisplayArtist() ); return 1; }
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static int GetTranslitArtist( T* p, lua_State *L ) { lua_pushstring(L, p->GetTranslitArtist() ); return 1; }
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static int GetGenre( T* p, lua_State *L ) { lua_pushstring(L, p->m_sGenre ); return 1; }
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static int GetOrigin( T* p, lua_State *L ) { lua_pushstring(L, p->m_sOrigin ); return 1; }
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static int GetDisplayFullTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetDisplayFullTitle() ); return 1;
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}
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static int GetTranslitFullTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetTranslitFullTitle() ); return 1;
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}
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static int GetDisplayMainTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetDisplayMainTitle() ); return 1;
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}
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static int GetTranslitMainTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetTranslitMainTitle() ); return 1;
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}
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static int GetDisplaySubTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetDisplaySubTitle() ); return 1;
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}
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static int GetTranslitSubTitle( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetTranslitSubTitle() ); return 1;
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}
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static int GetDisplayArtist( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetDisplayArtist() ); return 1;
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}
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static int GetTranslitArtist( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetTranslitArtist() ); return 1;
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}
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static int GetGenre( T* p, lua_State *L )
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{
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lua_pushstring(L, p->m_sGenre ); return 1;
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}
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static int GetOrigin( T* p, lua_State *L )
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{
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lua_pushstring(L, p->m_sOrigin ); return 1;
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}
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static int GetAllSteps( T* p, lua_State *L )
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{
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const vector<Steps*> &v = p->GetAllSteps();
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@@ -1549,9 +1611,29 @@ public:
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LuaHelpers::CreateTableFromArray<Steps*>( v, L );
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return 1;
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}
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static int GetSongDir( T* p, lua_State *L ) { lua_pushstring(L, p->GetSongDir() ); return 1; }
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static int GetMusicPath( T* p, lua_State *L ) { RString s = p->GetMusicPath(); if( s.empty() ) return 0; lua_pushstring(L, s); return 1; }
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static int GetBannerPath( T* p, lua_State *L ) { RString s = p->GetBannerPath(); if( s.empty() ) return 0; LuaHelpers::Push(L, s); return 1; }
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static int GetSongDir( T* p, lua_State *L )
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{
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lua_pushstring(L, p->GetSongDir() );
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return 1;
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}
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static int GetMusicPath( T* p, lua_State *L )
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{
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RString s = p->GetMusicPath();
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if( !s.empty() )
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lua_pushstring(L, s);
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else
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lua_pushnil(L);
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return 1;
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}
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static int GetBannerPath( T* p, lua_State *L )
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{
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RString s = p->GetBannerPath();
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if( !s.empty() )
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lua_pushstring(L, s);
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else
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lua_pushnil(L);
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return 1;
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}
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static int GetBackgroundPath( T* p, lua_State *L )
|
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{
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RString s = p->GetBackgroundPath();
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@@ -1561,15 +1643,59 @@ public:
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lua_pushnil(L);
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return 1;
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}
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static int GetCDTitlePath( T* p, lua_State *L ) { RString s = p->GetCDTitlePath(); if( s.empty() ) return 0; LuaHelpers::Push(L, s); return 1; }
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static int GetLyricsPath( T* p, lua_State *L ) { RString s = p->GetLyricsPath(); if( s.empty() ) return 0; lua_pushstring(L, s); return 1; }
|
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static int GetSongFilePath( T* p, lua_State *L ) { lua_pushstring(L, p->GetSongFilePath() ); return 1; }
|
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static int IsTutorial( T* p, lua_State *L ) { lua_pushboolean(L, p->IsTutorial()); return 1; }
|
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static int IsEnabled( T* p, lua_State *L ) { lua_pushboolean(L, p->GetEnabled()); return 1; }
|
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static int GetGroupName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sGroupName); return 1; }
|
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static int MusicLengthSeconds( T* p, lua_State *L ) { lua_pushnumber(L, p->m_fMusicLengthSeconds); return 1; }
|
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static int IsLong( T* p, lua_State *L ) { lua_pushboolean(L, p->IsLong()); return 1; }
|
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static int IsMarathon( T* p, lua_State *L ) { lua_pushboolean(L, p->IsMarathon()); return 1; }
|
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static int GetCDTitlePath( T* p, lua_State *L )
|
||||
{
|
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RString s = p->GetCDTitlePath();
|
||||
if( !s.empty() )
|
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lua_pushstring(L, s);
|
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else
|
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lua_pushnil(L);
|
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return 1;
|
||||
}
|
||||
static int GetLyricsPath( T* p, lua_State *L )
|
||||
{
|
||||
RString s = p->GetLyricsPath();
|
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if( !s.empty() )
|
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lua_pushstring(L, s);
|
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else
|
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lua_pushnil(L);
|
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return 1;
|
||||
}
|
||||
static int GetSongFilePath( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushstring(L, p->GetSongFilePath() );
|
||||
return 1;
|
||||
}
|
||||
static int IsTutorial( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->IsTutorial());
|
||||
return 1;
|
||||
}
|
||||
static int IsEnabled( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->GetEnabled());
|
||||
return 1;
|
||||
}
|
||||
static int GetGroupName( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushstring(L, p->m_sGroupName);
|
||||
return 1;
|
||||
}
|
||||
static int MusicLengthSeconds( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushnumber(L, p->m_fMusicLengthSeconds);
|
||||
return 1;
|
||||
}
|
||||
static int IsLong( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->IsLong());
|
||||
return 1;
|
||||
}
|
||||
static int IsMarathon( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->IsMarathon());
|
||||
return 1;
|
||||
}
|
||||
static int HasStepsType( T* p, lua_State *L )
|
||||
{
|
||||
StepsType st = Enum::Check<StepsType>(L, 1);
|
||||
@@ -1583,7 +1709,8 @@ public:
|
||||
lua_pushboolean( L, p->HasStepsTypeAndDifficulty(st, dc) );
|
||||
return 1;
|
||||
}
|
||||
// TODO: HasStepsTypeAndDifficulty and GetOneSteps should be in a SongUtil Lua table and a method of Steps.
|
||||
/* TODO: HasStepsTypeAndDifficulty and GetOneSteps should be in
|
||||
* a SongUtil Lua table and a method of Steps. */
|
||||
static int GetOneSteps( T* p, lua_State *L )
|
||||
{
|
||||
StepsType st = Enum::Check<StepsType>(L, 1);
|
||||
@@ -1601,14 +1728,42 @@ public:
|
||||
return 1;
|
||||
}
|
||||
// has functions
|
||||
static int HasMusic( T* p, lua_State *L ) { lua_pushboolean(L, p->HasMusic()); return 1; }
|
||||
static int HasBanner( T* p, lua_State *L ) { lua_pushboolean(L, p->HasBanner()); return 1; }
|
||||
static int HasBackground( T* p, lua_State *L ) { lua_pushboolean(L, p->HasBackground()); return 1; }
|
||||
static int HasCDTitle( T* p, lua_State *L ) { lua_pushboolean(L, p->HasCDTitle()); return 1; }
|
||||
static int HasBGChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasBGChanges()); return 1; }
|
||||
static int HasLyrics( T* p, lua_State *L ) { lua_pushboolean(L, p->HasLyrics()); return 1; }
|
||||
static int HasMusic( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasMusic());
|
||||
return 1;
|
||||
}
|
||||
static int HasBanner( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasBanner());
|
||||
return 1;
|
||||
}
|
||||
static int HasBackground( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasBackground());
|
||||
return 1;
|
||||
}
|
||||
static int HasCDTitle( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasCDTitle());
|
||||
return 1;
|
||||
}
|
||||
static int HasBGChanges( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasBGChanges());
|
||||
return 1;
|
||||
}
|
||||
static int HasLyrics( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasLyrics());
|
||||
return 1;
|
||||
}
|
||||
// functions that AJ loves
|
||||
static int HasSignificantBPMChangesOrStops( T* p, lua_State *L ) { lua_pushboolean(L, p->HasSignificantBpmChangesOrStops()); return 1; }
|
||||
static int HasSignificantBPMChangesOrStops( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasSignificantBpmChangesOrStops());
|
||||
return 1;
|
||||
}
|
||||
static int HasEdits( T* p, lua_State *L )
|
||||
{
|
||||
StepsType st = Enum::Check<StepsType>(L, 1);
|
||||
@@ -1621,8 +1776,16 @@ public:
|
||||
lua_pushboolean(L, p->IsEasy( st ));
|
||||
return 1;
|
||||
}
|
||||
static int GetStepsSeconds( T* p, lua_State *L ) { lua_pushnumber(L, p->GetStepsSeconds()); return 1; }
|
||||
static int NormallyDisplayed( T* p, lua_State *L ){ lua_pushboolean(L, p->NormallyDisplayed()); return 1; }
|
||||
static int GetStepsSeconds( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushnumber(L, p->GetStepsSeconds());
|
||||
return 1;
|
||||
}
|
||||
static int NormallyDisplayed( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->NormallyDisplayed());
|
||||
return 1;
|
||||
}
|
||||
static int GetFirstSecond(T* p, lua_State *L)
|
||||
{
|
||||
lua_pushnumber(L, p->GetFirstSecond());
|
||||
@@ -1643,7 +1806,11 @@ public:
|
||||
lua_pushnumber(L, p->GetLastBeat());
|
||||
return 1;
|
||||
}
|
||||
static int HasAttacks( T* p, lua_State *L ) { lua_pushboolean(L, p->HasAttacks()); return 1; }
|
||||
static int HasAttacks( T* p, lua_State *L )
|
||||
{
|
||||
lua_pushboolean(L, p->HasAttacks());
|
||||
return 1;
|
||||
}
|
||||
static int GetDisplayBpms( T* p, lua_State *L )
|
||||
{
|
||||
DisplayBpms temp;
|
||||
|
||||
+2
-2
@@ -103,10 +103,10 @@ public:
|
||||
void TidyUpData( bool bFromCache = false );
|
||||
|
||||
/**
|
||||
* @brief Get the new radar values, and determine the last beat at the same time.
|
||||
* @brief Get the new radar values, and determine the last second at the same time.
|
||||
*
|
||||
* This is called by TidyUpData, after saving the Song. */
|
||||
void ReCalculateRadarValuesAndLastBeat( bool bFromCache = false );
|
||||
void ReCalculateRadarValuesAndLastSecond( bool bFromCache = false );
|
||||
/**
|
||||
* @brief Translate any titles that aren't in english.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user