fix crash no game dirs written to registry
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@@ -66,11 +66,7 @@ BOOL CSmpackageApp::InitInstance()
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SMPackageUtil::SetDefaultInstallDir( szCurrentDirectory );
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}
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{
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vector<RString> asInstallDirs;
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SMPackageUtil::GetGameInstallDirs( asInstallDirs );
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FILEMAN->Remount( "/", asInstallDirs[0] );
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}
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FILEMAN->Remount( "/", szCurrentDirectory );
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LUA = new LuaManager;
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