remove old hack per stepmania-devs post; model code shouldn't be

loading character.ini
This commit is contained in:
Glenn Maynard
2005-02-12 18:03:04 +00:00
parent e166bbcb48
commit b3cba1b726
-14
View File
@@ -85,15 +85,6 @@ void RageModelGeometry::LoadMilkshapeAscii( const CString& _sPath, bool bNeedsNo
RageVec3ClearBounds( m_vMins, m_vMaxs );
float fXScale = 1, fYScale = 1, fZScale = 1;
IniFile ini;
if( ini.ReadFile( sDir+"character.ini" ) )
{
ini.GetValue( "Attributes", "ScaleX", fXScale );
ini.GetValue( "Attributes", "ScaleY", fYScale );
ini.GetValue( "Attributes", "ScaleZ", fZScale );
}
while( f.GetLine( sLine ) > 0 )
{
iLineNum++;
@@ -167,11 +158,6 @@ void RageModelGeometry::LoadMilkshapeAscii( const CString& _sPath, bool bNeedsNo
THROW
}
// Scale vectors:
v.p[0] = v.p[0]*fXScale;
v.p[1] = v.p[1]*fYScale;
v.p[2] = v.p[2]*fZScale;
// vertex.nFlags = nFlags;
if( nFlags & 1 )
v.TextureMatrixScale.x = 0;