lost cause

This commit is contained in:
AJ Kelly
2011-03-04 22:49:11 -06:00
parent 3aa0577801
commit b393826d23
2 changed files with 0 additions and 33 deletions
-25
View File
@@ -5,7 +5,6 @@
#include "RageLog.h"
#include "RadarValues.h"
#include "Steps.h"
//#include "NoteSkinManager.h" // not needed yet, but will be soon -aj
PlayerState::PlayerState()
{
@@ -29,9 +28,6 @@ void PlayerState::Reset()
m_iCpuSkill = 5;
m_iNoteSkinColSpacing = 0;
m_iNoteSkinArrowSize = 0;
m_iLastPositiveSumOfAttackLevels = 0;
m_fSecondsUntilAttacksPhasedOut = 0;
m_bAttackBeganThisUpdate = false;
@@ -193,27 +189,6 @@ int PlayerState::GetSumOfActiveAttackLevels() const
return iSum;
}
void PlayerState::LoadNoteSkinMetrics()
{
/*
// Read metrics from current noteskin for setting row/col spacing and
// arrow size (originally from StepMania AMX)
// steps must exist
ASSERT( GAMESTATE->m_pCurSteps[m_PlayerNumber] );
RString m_sNoteSkin = m_PlayerOptions.GetStage().m_sNoteSkin;
RString sStepsType = StringConversion::ToString( GAMESTATE->m_pCurSteps[m_PlayerNumber]->m_StepsType );
LOG->Trace("Loading Row/Col/Size values for Noteskin %s | StepsType: %s",m_sNoteSkin.c_str(),sStepsType.c_str());
//m_iNoteSkinRowSpacing = NOTESKIN->GetMetricI( m_sNoteSkin, sStepsType, "RowSpacing" );
// todo: allow per-column spacing values? -aj
m_iNoteSkinColSpacing = NOTESKIN->GetMetricI( m_sNoteSkin, sStepsType, "ColSpacing" );
m_iNoteSkinArrowSize = NOTESKIN->GetMetricI( m_sNoteSkin, sStepsType, "ArrowSize" );
*/
}
// lua start
#include "LuaBinding.h"
-8
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@@ -46,14 +46,6 @@ public:
/** @brief The PlayerOptions presently in use by the Player. */
ModsGroup<PlayerOptions> m_PlayerOptions;
// Metricable noteskin stuff
void LoadNoteSkinMetrics();
int m_iNoteSkinColSpacing;
int m_iNoteSkinArrowSize;
// not sure I want to let noteskins change row spacing, as that changes how
// the speed mods work... -aj
//int m_iNoteSkinRowSpacing;
/**
* @brief Used to push note-changing modifiers back so that notes don't pop.
*