cleanup (and don't ignore m_Cancel)

This commit is contained in:
Glenn Maynard
2006-03-15 21:41:26 +00:00
parent 3b2ec6e8e8
commit b3884dbb01
+1 -2
View File
@@ -119,8 +119,7 @@ void ScreenEnding::Init()
void ScreenEnding::Input( const InputEventPlus &input )
{
bool bIsTransitioning = m_In.IsTransitioning() || m_Out.IsTransitioning();
if( input.MenuI.IsValid() && !bIsTransitioning )
if( input.MenuI.IsValid() && !IsTransitioning() )
{
switch( input.MenuI.button )
{